google-api-ruby-client/generated/google-apis-gameservices_v1/lib/google/apis/gameservices_v1/service.rb

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# Copyright 2020 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
require 'google/apis/core/base_service'
require 'google/apis/core/json_representation'
require 'google/apis/core/hashable'
require 'google/apis/errors'
module Google
module Apis
module GameservicesV1
# Game Services API
#
# Deploy and manage infrastructure for global multiplayer gaming experiences.
#
# @example
# require 'google/apis/gameservices_v1'
#
# Gameservices = Google::Apis::GameservicesV1 # Alias the module
# service = Gameservices::GameServicesService.new
#
# @see https://cloud.google.com/solutions/gaming/
class GameServicesService < Google::Apis::Core::BaseService
# @return [String]
# API key. Your API key identifies your project and provides you with API access,
# quota, and reports. Required unless you provide an OAuth 2.0 token.
attr_accessor :key
# @return [String]
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
attr_accessor :quota_user
def initialize
super('https://gameservices.googleapis.com/', '',
client_name: 'google-apis-gameservices_v1',
client_version: Google::Apis::GameservicesV1::GEM_VERSION)
@batch_path = 'batch'
end
# Gets information about a location.
# @param [String] name
# Resource name for the location.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Location] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Location]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Location::Representation
command.response_class = Google::Apis::GameservicesV1::Location
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists information about the supported locations for this service.
# @param [String] name
# The resource that owns the locations collection, if applicable.
# @param [String] filter
# The standard list filter.
# @param [Boolean] include_unrevealed_locations
# If true, the returned list will include locations which are not yet revealed.
# @param [Fixnum] page_size
# The standard list page size.
# @param [String] page_token
# The standard list page token.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListLocationsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListLocationsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_locations(name, filter: nil, include_unrevealed_locations: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}/locations', options)
command.response_representation = Google::Apis::GameservicesV1::ListLocationsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListLocationsResponse
command.params['name'] = name unless name.nil?
command.query['filter'] = filter unless filter.nil?
command.query['includeUnrevealedLocations'] = include_unrevealed_locations unless include_unrevealed_locations.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Creates a new game server deployment in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location``.
# @param [Google::Apis::GameservicesV1::GameServerDeployment] game_server_deployment_object
# @param [String] deployment_id
# Required. The ID of the game server delpoyment resource to be created.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def create_project_location_game_server_deployment(parent, game_server_deployment_object = nil, deployment_id: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+parent}/gameServerDeployments', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerDeployment::Representation
command.request_object = game_server_deployment_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['parent'] = parent unless parent.nil?
command.query['deploymentId'] = deployment_id unless deployment_id.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Deletes a single game server deployment.
# @param [String] name
# Required. The name of the game server delpoyment to delete, in the following
# form: `projects/`project`/locations/`location`/gameServerDeployments/`
# deployment``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def delete_project_location_game_server_deployment(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Retrieves information about the current state of the game server deployment.
# Gathers all the Agones fleets and Agones autoscalers, including fleets running
# an older version of the game server deployment.
# @param [String] name
# Required. The name of the game server delpoyment, in the following form: `
# projects/`project`/locations/`location`/gameServerDeployments/`deployment``.
# @param [Google::Apis::GameservicesV1::FetchDeploymentStateRequest] fetch_deployment_state_request_object
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::FetchDeploymentStateResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::FetchDeploymentStateResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def fetch_game_server_deployment_deployment_state(name, fetch_deployment_state_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+name}:fetchDeploymentState', options)
command.request_representation = Google::Apis::GameservicesV1::FetchDeploymentStateRequest::Representation
command.request_object = fetch_deployment_state_request_object
command.response_representation = Google::Apis::GameservicesV1::FetchDeploymentStateResponse::Representation
command.response_class = Google::Apis::GameservicesV1::FetchDeploymentStateResponse
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets details of a single game server deployment.
# @param [String] name
# Required. The name of the game server delpoyment to retrieve, in the following
# form: `projects/`project`/locations/`location`/gameServerDeployments/`
# deployment``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::GameServerDeployment] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::GameServerDeployment]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_game_server_deployment(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::GameServerDeployment::Representation
command.response_class = Google::Apis::GameservicesV1::GameServerDeployment
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets the access control policy for a resource. Returns an empty policy if the
# resource exists and does not have a policy set.
# @param [String] resource
# REQUIRED: The resource for which the policy is being requested. See the
# operation documentation for the appropriate value for this field.
# @param [Fixnum] options_requested_policy_version
# Optional. The policy format version to be returned. Valid values are 0, 1, and
# 3. Requests specifying an invalid value will be rejected. Requests for
# policies with any conditional bindings must specify version 3. Policies
# without any conditional bindings may specify any valid value or leave the
# field unset. To learn which resources support conditions in their IAM policies,
# see the [IAM documentation](https://cloud.google.com/iam/help/conditions/
# resource-policies).
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Policy] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Policy]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_game_server_deployment_iam_policy(resource, options_requested_policy_version: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+resource}:getIamPolicy', options)
command.response_representation = Google::Apis::GameservicesV1::Policy::Representation
command.response_class = Google::Apis::GameservicesV1::Policy
command.params['resource'] = resource unless resource.nil?
command.query['options.requestedPolicyVersion'] = options_requested_policy_version unless options_requested_policy_version.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets details a single game server deployment rollout.
# @param [String] name
# Required. The name of the game server delpoyment to retrieve, in the following
# form: `projects/`project`/locations/`location`/gameServerDeployments/`
# deployment`/rollout`.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::GameServerDeploymentRollout] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::GameServerDeploymentRollout]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_game_server_deployment_rollout(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}/rollout', options)
command.response_representation = Google::Apis::GameservicesV1::GameServerDeploymentRollout::Representation
command.response_class = Google::Apis::GameservicesV1::GameServerDeploymentRollout
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists game server deployments in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location``.
# @param [String] filter
# Optional. The filter to apply to list results.
# @param [String] order_by
# Optional. Specifies the ordering of results following syntax at https://cloud.
# google.com/apis/design/design_patterns#sorting_order.
# @param [Fixnum] page_size
# Optional. The maximum number of items to return. If unspecified, the server
# will pick an appropriate default. The server may return fewer items than
# requested. A caller should only rely on response's next_page_token to
# determine if there are more GameServerDeployments left to be queried.
# @param [String] page_token
# Optional. The next_page_token value returned from a previous List request, if
# any.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListGameServerDeploymentsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListGameServerDeploymentsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_location_game_server_deployments(parent, filter: nil, order_by: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+parent}/gameServerDeployments', options)
command.response_representation = Google::Apis::GameservicesV1::ListGameServerDeploymentsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListGameServerDeploymentsResponse
command.params['parent'] = parent unless parent.nil?
command.query['filter'] = filter unless filter.nil?
command.query['orderBy'] = order_by unless order_by.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Patches a game server deployment.
# @param [String] name
# The resource name of the game server deployment, in the following form: `
# projects/`project`/locations/`location`/gameServerDeployments/`deployment``.
# For example, `projects/my-project/locations/global/gameServerDeployments/my-
# deployment`.
# @param [Google::Apis::GameservicesV1::GameServerDeployment] game_server_deployment_object
# @param [String] update_mask
# Required. Mask of fields to update. At least one path must be supplied in this
# field. For the `FieldMask` definition, see https://developers.google.com/
# protocol-buffers/docs/reference/google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def patch_project_location_game_server_deployment(name, game_server_deployment_object = nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerDeployment::Representation
command.request_object = game_server_deployment_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Previews the game server deployment rollout. This API does not mutate the
# rollout resource.
# @param [String] name
# The resource name of the game server deployment rollout, in the following form:
# `projects/`project`/locations/`location`/gameServerDeployments/`deployment`/
# rollout`. For example, `projects/my-project/locations/global/
# gameServerDeployments/my-deployment/rollout`.
# @param [Google::Apis::GameservicesV1::GameServerDeploymentRollout] game_server_deployment_rollout_object
# @param [String] preview_time
# Optional. The target timestamp to compute the preview. Defaults to the
# immediately after the proposed rollout completes.
# @param [String] update_mask
# Optional. Mask of fields to update. At least one path must be supplied in this
# field. For the `FieldMask` definition, see https://developers.google.com/
# protocol-buffers/docs/reference/google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::PreviewGameServerDeploymentRolloutResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::PreviewGameServerDeploymentRolloutResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def preview_project_location_game_server_deployment_rollout(name, game_server_deployment_rollout_object = nil, preview_time: nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}/rollout:preview', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerDeploymentRollout::Representation
command.request_object = game_server_deployment_rollout_object
command.response_representation = Google::Apis::GameservicesV1::PreviewGameServerDeploymentRolloutResponse::Representation
command.response_class = Google::Apis::GameservicesV1::PreviewGameServerDeploymentRolloutResponse
command.params['name'] = name unless name.nil?
command.query['previewTime'] = preview_time unless preview_time.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Sets the access control policy on the specified resource. Replaces any
# existing policy. Can return `NOT_FOUND`, `INVALID_ARGUMENT`, and `
# PERMISSION_DENIED` errors.
# @param [String] resource
# REQUIRED: The resource for which the policy is being specified. See the
# operation documentation for the appropriate value for this field.
# @param [Google::Apis::GameservicesV1::SetIamPolicyRequest] set_iam_policy_request_object
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Policy] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Policy]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def set_game_server_deployment_iam_policy(resource, set_iam_policy_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+resource}:setIamPolicy', options)
command.request_representation = Google::Apis::GameservicesV1::SetIamPolicyRequest::Representation
command.request_object = set_iam_policy_request_object
command.response_representation = Google::Apis::GameservicesV1::Policy::Representation
command.response_class = Google::Apis::GameservicesV1::Policy
command.params['resource'] = resource unless resource.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Returns permissions that a caller has on the specified resource. If the
# resource does not exist, this will return an empty set of permissions, not a `
# NOT_FOUND` error. Note: This operation is designed to be used for building
# permission-aware UIs and command-line tools, not for authorization checking.
# This operation may "fail open" without warning.
# @param [String] resource
# REQUIRED: The resource for which the policy detail is being requested. See the
# operation documentation for the appropriate value for this field.
# @param [Google::Apis::GameservicesV1::TestIamPermissionsRequest] test_iam_permissions_request_object
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::TestIamPermissionsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::TestIamPermissionsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def test_game_server_deployment_iam_permissions(resource, test_iam_permissions_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+resource}:testIamPermissions', options)
command.request_representation = Google::Apis::GameservicesV1::TestIamPermissionsRequest::Representation
command.request_object = test_iam_permissions_request_object
command.response_representation = Google::Apis::GameservicesV1::TestIamPermissionsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::TestIamPermissionsResponse
command.params['resource'] = resource unless resource.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Patches a single game server deployment rollout. The method will not return an
# error if the update does not affect any existing realms. For example - if the
# default_game_server_config is changed but all existing realms use the override,
# that is valid. Similarly, if a non existing realm is explicitly called out in
# game_server_config_overrides field, that will also not result in an error.
# @param [String] name
# The resource name of the game server deployment rollout, in the following form:
# `projects/`project`/locations/`location`/gameServerDeployments/`deployment`/
# rollout`. For example, `projects/my-project/locations/global/
# gameServerDeployments/my-deployment/rollout`.
# @param [Google::Apis::GameservicesV1::GameServerDeploymentRollout] game_server_deployment_rollout_object
# @param [String] update_mask
# Required. Mask of fields to update. At least one path must be supplied in this
# field. For the `FieldMask` definition, see https://developers.google.com/
# protocol-buffers/docs/reference/google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def update_project_location_game_server_deployment_rollout(name, game_server_deployment_rollout_object = nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}/rollout', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerDeploymentRollout::Representation
command.request_object = game_server_deployment_rollout_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Creates a new game server config in a given project, location, and game server
# deployment. Game server configs are immutable, and are not applied until
# referenced in the game server deployment rollout resource.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location`/gameServerDeployments/`deployment`/`.
# @param [Google::Apis::GameservicesV1::GameServerConfig] game_server_config_object
# @param [String] config_id
# Required. The ID of the game server config resource to be created.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def create_project_location_game_server_deployment_config(parent, game_server_config_object = nil, config_id: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+parent}/configs', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerConfig::Representation
command.request_object = game_server_config_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['parent'] = parent unless parent.nil?
command.query['configId'] = config_id unless config_id.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Deletes a single game server config. The deletion will fail if the game server
# config is referenced in a game server deployment rollout.
# @param [String] name
# Required. The name of the game server config to delete, in the following form:
# `projects/`project`/locations/`location`/gameServerDeployments/`deployment`/
# configs/`config``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def delete_project_location_game_server_deployment_config(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets details of a single game server config.
# @param [String] name
# Required. The name of the game server config to retrieve, in the following
# form: `projects/`project`/locations/`location`/gameServerDeployments/`
# deployment`/configs/`config``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::GameServerConfig] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::GameServerConfig]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_game_server_deployment_config(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::GameServerConfig::Representation
command.response_class = Google::Apis::GameservicesV1::GameServerConfig
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists game server configs in a given project, location, and game server
# deployment.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location`/gameServerDeployments/`deployment`/configs/*`.
# @param [String] filter
# Optional. The filter to apply to list results.
# @param [String] order_by
# Optional. Specifies the ordering of results following syntax at https://cloud.
# google.com/apis/design/design_patterns#sorting_order.
# @param [Fixnum] page_size
# Optional. The maximum number of items to return. If unspecified, server will
# pick an appropriate default. Server may return fewer items than requested. A
# caller should only rely on response's next_page_token to determine if there
# are more GameServerConfigs left to be queried.
# @param [String] page_token
# Optional. The next_page_token value returned from a previous list request, if
# any.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListGameServerConfigsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListGameServerConfigsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_location_game_server_deployment_configs(parent, filter: nil, order_by: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+parent}/configs', options)
command.response_representation = Google::Apis::GameservicesV1::ListGameServerConfigsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListGameServerConfigsResponse
command.params['parent'] = parent unless parent.nil?
command.query['filter'] = filter unless filter.nil?
command.query['orderBy'] = order_by unless order_by.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Starts asynchronous cancellation on a long-running operation. The server makes
# a best effort to cancel the operation, but success is not guaranteed. If the
# server doesn't support this method, it returns `google.rpc.Code.UNIMPLEMENTED`.
# Clients can use Operations.GetOperation or other methods to check whether the
# cancellation succeeded or whether the operation completed despite cancellation.
# On successful cancellation, the operation is not deleted; instead, it becomes
# an operation with an Operation.error value with a google.rpc.Status.code of 1,
# corresponding to `Code.CANCELLED`.
# @param [String] name
# The name of the operation resource to be cancelled.
# @param [Google::Apis::GameservicesV1::CancelOperationRequest] cancel_operation_request_object
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Empty] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Empty]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def cancel_operation(name, cancel_operation_request_object = nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+name}:cancel', options)
command.request_representation = Google::Apis::GameservicesV1::CancelOperationRequest::Representation
command.request_object = cancel_operation_request_object
command.response_representation = Google::Apis::GameservicesV1::Empty::Representation
command.response_class = Google::Apis::GameservicesV1::Empty
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Deletes a long-running operation. This method indicates that the client is no
# longer interested in the operation result. It does not cancel the operation.
# If the server doesn't support this method, it returns `google.rpc.Code.
# UNIMPLEMENTED`.
# @param [String] name
# The name of the operation resource to be deleted.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Empty] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Empty]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def delete_project_location_operation(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Empty::Representation
command.response_class = Google::Apis::GameservicesV1::Empty
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets the latest state of a long-running operation. Clients can use this method
# to poll the operation result at intervals as recommended by the API service.
# @param [String] name
# The name of the operation resource.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_operation(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists operations that match the specified filter in the request. If the server
# doesn't support this method, it returns `UNIMPLEMENTED`. NOTE: the `name`
# binding allows API services to override the binding to use different resource
# name schemes, such as `users/*/operations`. To override the binding, API
# services can add a binding such as `"/v1/`name=users/*`/operations"` to their
# service configuration. For backwards compatibility, the default name includes
# the operations collection id, however overriding users must ensure the name
# binding is the parent resource, without the operations collection id.
# @param [String] name
# The name of the operation's parent resource.
# @param [String] filter
# The standard list filter.
# @param [Fixnum] page_size
# The standard list page size.
# @param [String] page_token
# The standard list page token.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListOperationsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListOperationsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_location_operations(name, filter: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}/operations', options)
command.response_representation = Google::Apis::GameservicesV1::ListOperationsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListOperationsResponse
command.params['name'] = name unless name.nil?
command.query['filter'] = filter unless filter.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Creates a new realm in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location``.
# @param [Google::Apis::GameservicesV1::Realm] realm_object
# @param [String] realm_id
# Required. The ID of the realm resource to be created.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def create_project_location_realm(parent, realm_object = nil, realm_id: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+parent}/realms', options)
command.request_representation = Google::Apis::GameservicesV1::Realm::Representation
command.request_object = realm_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['parent'] = parent unless parent.nil?
command.query['realmId'] = realm_id unless realm_id.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Deletes a single realm.
# @param [String] name
# Required. The name of the realm to delete, in the following form: `projects/`
# project`/locations/`location`/realms/`realm``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def delete_project_location_realm(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets details of a single realm.
# @param [String] name
# Required. The name of the realm to retrieve, in the following form: `projects/`
# project`/locations/`location`/realms/`realm``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Realm] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Realm]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_realm(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Realm::Representation
command.response_class = Google::Apis::GameservicesV1::Realm
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists realms in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location``.
# @param [String] filter
# Optional. The filter to apply to list results.
# @param [String] order_by
# Optional. Specifies the ordering of results following syntax at https://cloud.
# google.com/apis/design/design_patterns#sorting_order.
# @param [Fixnum] page_size
# Optional. The maximum number of items to return. If unspecified, server will
# pick an appropriate default. Server may return fewer items than requested. A
# caller should only rely on response's next_page_token to determine if there
# are more realms left to be queried.
# @param [String] page_token
# Optional. The next_page_token value returned from a previous List request, if
# any.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListRealmsResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListRealmsResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_location_realms(parent, filter: nil, order_by: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+parent}/realms', options)
command.response_representation = Google::Apis::GameservicesV1::ListRealmsResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListRealmsResponse
command.params['parent'] = parent unless parent.nil?
command.query['filter'] = filter unless filter.nil?
command.query['orderBy'] = order_by unless order_by.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Patches a single realm.
# @param [String] name
# The resource name of the realm, in the following form: `projects/`project`/
# locations/`location`/realms/`realm``. For example, `projects/my-project/
# locations/`location`/realms/my-realm`.
# @param [Google::Apis::GameservicesV1::Realm] realm_object
# @param [String] update_mask
# Required. The update mask applies to the resource. For the `FieldMask`
# definition, see https://developers.google.com/protocol-buffers/docs/reference/
# google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def patch_project_location_realm(name, realm_object = nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}', options)
command.request_representation = Google::Apis::GameservicesV1::Realm::Representation
command.request_object = realm_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Previews patches to a single realm.
# @param [String] name
# The resource name of the realm, in the following form: `projects/`project`/
# locations/`location`/realms/`realm``. For example, `projects/my-project/
# locations/`location`/realms/my-realm`.
# @param [Google::Apis::GameservicesV1::Realm] realm_object
# @param [String] preview_time
# Optional. The target timestamp to compute the preview.
# @param [String] update_mask
# Required. The update mask applies to the resource. For the `FieldMask`
# definition, see https://developers.google.com/protocol-buffers/docs/reference/
# google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::PreviewRealmUpdateResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::PreviewRealmUpdateResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def preview_project_location_realm_update(name, realm_object = nil, preview_time: nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}:previewUpdate', options)
command.request_representation = Google::Apis::GameservicesV1::Realm::Representation
command.request_object = realm_object
command.response_representation = Google::Apis::GameservicesV1::PreviewRealmUpdateResponse::Representation
command.response_class = Google::Apis::GameservicesV1::PreviewRealmUpdateResponse
command.params['name'] = name unless name.nil?
command.query['previewTime'] = preview_time unless preview_time.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Creates a new game server cluster in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location`/realms/`realm-id``.
# @param [Google::Apis::GameservicesV1::GameServerCluster] game_server_cluster_object
# @param [String] game_server_cluster_id
# Required. The ID of the game server cluster resource to be created.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def create_project_location_realm_game_server_cluster(parent, game_server_cluster_object = nil, game_server_cluster_id: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+parent}/gameServerClusters', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerCluster::Representation
command.request_object = game_server_cluster_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['parent'] = parent unless parent.nil?
command.query['gameServerClusterId'] = game_server_cluster_id unless game_server_cluster_id.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Deletes a single game server cluster.
# @param [String] name
# Required. The name of the game server cluster to delete, in the following form:
# `projects/`project`/locations/`location`/gameServerClusters/`cluster``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def delete_project_location_realm_game_server_cluster(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Gets details of a single game server cluster.
# @param [String] name
# Required. The name of the game server cluster to retrieve, in the following
# form: `projects/`project`/locations/`location`/realms/`realm-id`/
# gameServerClusters/`cluster``.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::GameServerCluster] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::GameServerCluster]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def get_project_location_realm_game_server_cluster(name, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+name}', options)
command.response_representation = Google::Apis::GameservicesV1::GameServerCluster::Representation
command.response_class = Google::Apis::GameservicesV1::GameServerCluster
command.params['name'] = name unless name.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Lists game server clusters in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: "projects/`project`/
# locations/`location`/realms/`realm`".
# @param [String] filter
# Optional. The filter to apply to list results.
# @param [String] order_by
# Optional. Specifies the ordering of results following syntax at https://cloud.
# google.com/apis/design/design_patterns#sorting_order.
# @param [Fixnum] page_size
# Optional. The maximum number of items to return. If unspecified, the server
# will pick an appropriate default. The server may return fewer items than
# requested. A caller should only rely on response's next_page_token to
# determine if there are more GameServerClusters left to be queried.
# @param [String] page_token
# Optional. The next_page_token value returned from a previous List request, if
# any.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::ListGameServerClustersResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::ListGameServerClustersResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def list_project_location_realm_game_server_clusters(parent, filter: nil, order_by: nil, page_size: nil, page_token: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:get, 'v1/{+parent}/gameServerClusters', options)
command.response_representation = Google::Apis::GameservicesV1::ListGameServerClustersResponse::Representation
command.response_class = Google::Apis::GameservicesV1::ListGameServerClustersResponse
command.params['parent'] = parent unless parent.nil?
command.query['filter'] = filter unless filter.nil?
command.query['orderBy'] = order_by unless order_by.nil?
command.query['pageSize'] = page_size unless page_size.nil?
command.query['pageToken'] = page_token unless page_token.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Patches a single game server cluster.
# @param [String] name
# Required. The resource name of the game server cluster, in the following form:
# `projects/`project`/locations/`location`/realms/`realm`/gameServerClusters/`
# cluster``. For example, `projects/my-project/locations/`location`/realms/
# zanzibar/gameServerClusters/my-onprem-cluster`.
# @param [Google::Apis::GameservicesV1::GameServerCluster] game_server_cluster_object
# @param [String] update_mask
# Required. Mask of fields to update. At least one path must be supplied in this
# field. For the `FieldMask` definition, see https://developers.google.com/
# protocol-buffers/docs/reference/google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::Operation] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::Operation]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def patch_project_location_realm_game_server_cluster(name, game_server_cluster_object = nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerCluster::Representation
command.request_object = game_server_cluster_object
command.response_representation = Google::Apis::GameservicesV1::Operation::Representation
command.response_class = Google::Apis::GameservicesV1::Operation
command.params['name'] = name unless name.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Previews creation of a new game server cluster in a given project and location.
# @param [String] parent
# Required. The parent resource name, in the following form: `projects/`project`/
# locations/`location`/realms/`realm``.
# @param [Google::Apis::GameservicesV1::GameServerCluster] game_server_cluster_object
# @param [String] game_server_cluster_id
# Required. The ID of the game server cluster resource to be created.
# @param [String] preview_time
# Optional. The target timestamp to compute the preview.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::PreviewCreateGameServerClusterResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::PreviewCreateGameServerClusterResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def preview_project_location_realm_game_server_cluster_create(parent, game_server_cluster_object = nil, game_server_cluster_id: nil, preview_time: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:post, 'v1/{+parent}/gameServerClusters:previewCreate', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerCluster::Representation
command.request_object = game_server_cluster_object
command.response_representation = Google::Apis::GameservicesV1::PreviewCreateGameServerClusterResponse::Representation
command.response_class = Google::Apis::GameservicesV1::PreviewCreateGameServerClusterResponse
command.params['parent'] = parent unless parent.nil?
command.query['gameServerClusterId'] = game_server_cluster_id unless game_server_cluster_id.nil?
command.query['previewTime'] = preview_time unless preview_time.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Previews deletion of a single game server cluster.
# @param [String] name
# Required. The name of the game server cluster to delete, in the following form:
# `projects/`project`/locations/`location`/gameServerClusters/`cluster``.
# @param [String] preview_time
# Optional. The target timestamp to compute the preview.
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::PreviewDeleteGameServerClusterResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::PreviewDeleteGameServerClusterResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def preview_project_location_realm_game_server_cluster_delete(name, preview_time: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:delete, 'v1/{+name}:previewDelete', options)
command.response_representation = Google::Apis::GameservicesV1::PreviewDeleteGameServerClusterResponse::Representation
command.response_class = Google::Apis::GameservicesV1::PreviewDeleteGameServerClusterResponse
command.params['name'] = name unless name.nil?
command.query['previewTime'] = preview_time unless preview_time.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
# Previews updating a GameServerCluster.
# @param [String] name
# Required. The resource name of the game server cluster, in the following form:
# `projects/`project`/locations/`location`/realms/`realm`/gameServerClusters/`
# cluster``. For example, `projects/my-project/locations/`location`/realms/
# zanzibar/gameServerClusters/my-onprem-cluster`.
# @param [Google::Apis::GameservicesV1::GameServerCluster] game_server_cluster_object
# @param [String] preview_time
# Optional. The target timestamp to compute the preview.
# @param [String] update_mask
# Required. Mask of fields to update. At least one path must be supplied in this
# field. For the `FieldMask` definition, see https://developers.google.com/
# protocol-buffers/docs/reference/google.protobuf#fieldmask
# @param [String] fields
# Selector specifying which fields to include in a partial response.
# @param [String] quota_user
# Available to use for quota purposes for server-side applications. Can be any
# arbitrary string assigned to a user, but should not exceed 40 characters.
# @param [Google::Apis::RequestOptions] options
# Request-specific options
#
# @yield [result, err] Result & error if block supplied
# @yieldparam result [Google::Apis::GameservicesV1::PreviewUpdateGameServerClusterResponse] parsed result object
# @yieldparam err [StandardError] error object if request failed
#
# @return [Google::Apis::GameservicesV1::PreviewUpdateGameServerClusterResponse]
#
# @raise [Google::Apis::ServerError] An error occurred on the server and the request can be retried
# @raise [Google::Apis::ClientError] The request is invalid and should not be retried without modification
# @raise [Google::Apis::AuthorizationError] Authorization is required
def preview_project_location_realm_game_server_cluster_update(name, game_server_cluster_object = nil, preview_time: nil, update_mask: nil, fields: nil, quota_user: nil, options: nil, &block)
command = make_simple_command(:patch, 'v1/{+name}:previewUpdate', options)
command.request_representation = Google::Apis::GameservicesV1::GameServerCluster::Representation
command.request_object = game_server_cluster_object
command.response_representation = Google::Apis::GameservicesV1::PreviewUpdateGameServerClusterResponse::Representation
command.response_class = Google::Apis::GameservicesV1::PreviewUpdateGameServerClusterResponse
command.params['name'] = name unless name.nil?
command.query['previewTime'] = preview_time unless preview_time.nil?
command.query['updateMask'] = update_mask unless update_mask.nil?
command.query['fields'] = fields unless fields.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
execute_or_queue_command(command, &block)
end
protected
def apply_command_defaults(command)
command.query['key'] = key unless key.nil?
command.query['quotaUser'] = quota_user unless quota_user.nil?
end
end
end
end
end