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// Package roaring is an implementation of Roaring Bitmaps in Go.
// They provide fast compressed bitmap data structures (also called bitset).
// They are ideally suited to represent sets of integers over
// relatively small ranges.
// See http://roaringbitmap.org for details.
package roaring
import (
"bytes"
"encoding/base64"
"fmt"
"io"
"strconv"
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"github.com/RoaringBitmap/roaring/internal"
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)
// Bitmap represents a compressed bitmap where you can add integers.
type Bitmap struct {
highlowcontainer roaringArray
}
// ToBase64 serializes a bitmap as Base64
func ( rb * Bitmap ) ToBase64 ( ) ( string , error ) {
buf := new ( bytes . Buffer )
_ , err := rb . WriteTo ( buf )
return base64 . StdEncoding . EncodeToString ( buf . Bytes ( ) ) , err
}
// FromBase64 deserializes a bitmap from Base64
func ( rb * Bitmap ) FromBase64 ( str string ) ( int64 , error ) {
data , err := base64 . StdEncoding . DecodeString ( str )
if err != nil {
return 0 , err
}
buf := bytes . NewBuffer ( data )
return rb . ReadFrom ( buf )
}
// WriteTo writes a serialized version of this bitmap to stream.
// The format is compatible with other RoaringBitmap
// implementations (Java, C) and is documented here:
// https://github.com/RoaringBitmap/RoaringFormatSpec
func ( rb * Bitmap ) WriteTo ( stream io . Writer ) ( int64 , error ) {
return rb . highlowcontainer . writeTo ( stream )
}
// ToBytes returns an array of bytes corresponding to what is written
// when calling WriteTo
func ( rb * Bitmap ) ToBytes ( ) ( [ ] byte , error ) {
return rb . highlowcontainer . toBytes ( )
}
// ReadFrom reads a serialized version of this bitmap from stream.
// The format is compatible with other RoaringBitmap
// implementations (Java, C) and is documented here:
// https://github.com/RoaringBitmap/RoaringFormatSpec
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// Since io.Reader is regarded as a stream and cannot be read twice.
// So add cookieHeader to accept the 4-byte data that has been read in roaring64.ReadFrom.
// It is not necessary to pass cookieHeader when call roaring.ReadFrom to read the roaring32 data directly.
func ( rb * Bitmap ) ReadFrom ( reader io . Reader , cookieHeader ... byte ) ( p int64 , err error ) {
stream := internal . ByteInputAdapterPool . Get ( ) . ( * internal . ByteInputAdapter )
stream . Reset ( reader )
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p , err = rb . highlowcontainer . readFrom ( stream , cookieHeader ... )
internal . ByteInputAdapterPool . Put ( stream )
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return
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}
// FromBuffer creates a bitmap from its serialized version stored in buffer
//
// The format specification is available here:
// https://github.com/RoaringBitmap/RoaringFormatSpec
//
// The provided byte array (buf) is expected to be a constant.
// The function makes the best effort attempt not to copy data.
// You should take care not to modify buff as it will
// likely result in unexpected program behavior.
//
// Resulting bitmaps are effectively immutable in the following sense:
// a copy-on-write marker is used so that when you modify the resulting
// bitmap, copies of selected data (containers) are made.
// You should *not* change the copy-on-write status of the resulting
// bitmaps (SetCopyOnWrite).
//
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// If buf becomes unavailable, then a bitmap created with
// FromBuffer would be effectively broken. Furthermore, any
// bitmap derived from this bitmap (e.g., via Or, And) might
// also be broken. Thus, before making buf unavailable, you should
// call CloneCopyOnWriteContainers on all such bitmaps.
//
func ( rb * Bitmap ) FromBuffer ( buf [ ] byte ) ( p int64 , err error ) {
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stream := internal . ByteBufferPool . Get ( ) . ( * internal . ByteBuffer )
stream . Reset ( buf )
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p , err = rb . highlowcontainer . readFrom ( stream )
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internal . ByteBufferPool . Put ( stream )
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return
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}
// RunOptimize attempts to further compress the runs of consecutive values found in the bitmap
func ( rb * Bitmap ) RunOptimize ( ) {
rb . highlowcontainer . runOptimize ( )
}
// HasRunCompression returns true if the bitmap benefits from run compression
func ( rb * Bitmap ) HasRunCompression ( ) bool {
return rb . highlowcontainer . hasRunCompression ( )
}
// MarshalBinary implements the encoding.BinaryMarshaler interface for the bitmap
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// (same as ToBytes)
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func ( rb * Bitmap ) MarshalBinary ( ) ( [ ] byte , error ) {
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return rb . ToBytes ( )
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}
// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface for the bitmap
func ( rb * Bitmap ) UnmarshalBinary ( data [ ] byte ) error {
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r := bytes . NewReader ( data )
_ , err := rb . ReadFrom ( r )
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return err
}
// NewBitmap creates a new empty Bitmap (see also New)
func NewBitmap ( ) * Bitmap {
return & Bitmap { }
}
// New creates a new empty Bitmap (same as NewBitmap)
func New ( ) * Bitmap {
return & Bitmap { }
}
// Clear resets the Bitmap to be logically empty, but may retain
// some memory allocations that may speed up future operations
func ( rb * Bitmap ) Clear ( ) {
rb . highlowcontainer . clear ( )
}
// ToArray creates a new slice containing all of the integers stored in the Bitmap in sorted order
func ( rb * Bitmap ) ToArray ( ) [ ] uint32 {
array := make ( [ ] uint32 , rb . GetCardinality ( ) )
pos := 0
pos2 := 0
for pos < rb . highlowcontainer . size ( ) {
hs := uint32 ( rb . highlowcontainer . getKeyAtIndex ( pos ) ) << 16
c := rb . highlowcontainer . getContainerAtIndex ( pos )
pos ++
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pos2 = c . fillLeastSignificant16bits ( array , pos2 , hs )
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}
return array
}
// GetSizeInBytes estimates the memory usage of the Bitmap. Note that this
// might differ slightly from the amount of bytes required for persistent storage
func ( rb * Bitmap ) GetSizeInBytes ( ) uint64 {
size := uint64 ( 8 )
for _ , c := range rb . highlowcontainer . containers {
size += uint64 ( 2 ) + uint64 ( c . getSizeInBytes ( ) )
}
return size
}
// GetSerializedSizeInBytes computes the serialized size in bytes
// of the Bitmap. It should correspond to the
// number of bytes written when invoking WriteTo. You can expect
// that this function is much cheaper computationally than WriteTo.
func ( rb * Bitmap ) GetSerializedSizeInBytes ( ) uint64 {
return rb . highlowcontainer . serializedSizeInBytes ( )
}
// BoundSerializedSizeInBytes returns an upper bound on the serialized size in bytes
// assuming that one wants to store "cardinality" integers in [0, universe_size)
func BoundSerializedSizeInBytes ( cardinality uint64 , universeSize uint64 ) uint64 {
contnbr := ( universeSize + uint64 ( 65535 ) ) / uint64 ( 65536 )
if contnbr > cardinality {
contnbr = cardinality
// we can't have more containers than we have values
}
headermax := 8 * contnbr + 4
if 4 > ( contnbr + 7 ) / 8 {
headermax += 4
} else {
headermax += ( contnbr + 7 ) / 8
}
valsarray := uint64 ( arrayContainerSizeInBytes ( int ( cardinality ) ) )
valsbitmap := contnbr * uint64 ( bitmapContainerSizeInBytes ( ) )
valsbest := valsarray
if valsbest > valsbitmap {
valsbest = valsbitmap
}
return valsbest + headermax
}
// IntIterable allows you to iterate over the values in a Bitmap
type IntIterable interface {
HasNext ( ) bool
Next ( ) uint32
}
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// IntPeekable allows you to look at the next value without advancing and
// advance as long as the next value is smaller than minval
type IntPeekable interface {
IntIterable
// PeekNext peeks the next value without advancing the iterator
PeekNext ( ) uint32
// AdvanceIfNeeded advances as long as the next value is smaller than minval
AdvanceIfNeeded ( minval uint32 )
}
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type intIterator struct {
pos int
hs uint32
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iter shortPeekable
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highlowcontainer * roaringArray
}
// HasNext returns true if there are more integers to iterate over
func ( ii * intIterator ) HasNext ( ) bool {
return ii . pos < ii . highlowcontainer . size ( )
}
func ( ii * intIterator ) init ( ) {
if ii . highlowcontainer . size ( ) > ii . pos {
ii . iter = ii . highlowcontainer . getContainerAtIndex ( ii . pos ) . getShortIterator ( )
ii . hs = uint32 ( ii . highlowcontainer . getKeyAtIndex ( ii . pos ) ) << 16
}
}
// Next returns the next integer
func ( ii * intIterator ) Next ( ) uint32 {
x := uint32 ( ii . iter . next ( ) ) | ii . hs
if ! ii . iter . hasNext ( ) {
ii . pos = ii . pos + 1
ii . init ( )
}
return x
}
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// PeekNext peeks the next value without advancing the iterator
func ( ii * intIterator ) PeekNext ( ) uint32 {
return uint32 ( ii . iter . peekNext ( ) & maxLowBit ) | ii . hs
}
// AdvanceIfNeeded advances as long as the next value is smaller than minval
func ( ii * intIterator ) AdvanceIfNeeded ( minval uint32 ) {
to := minval >> 16
for ii . HasNext ( ) && ( ii . hs >> 16 ) < to {
ii . pos ++
ii . init ( )
}
if ii . HasNext ( ) && ( ii . hs >> 16 ) == to {
ii . iter . advanceIfNeeded ( lowbits ( minval ) )
if ! ii . iter . hasNext ( ) {
ii . pos ++
ii . init ( )
}
}
}
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func newIntIterator ( a * Bitmap ) * intIterator {
p := new ( intIterator )
p . pos = 0
p . highlowcontainer = & a . highlowcontainer
p . init ( )
return p
}
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type intReverseIterator struct {
pos int
hs uint32
iter shortIterable
highlowcontainer * roaringArray
}
// HasNext returns true if there are more integers to iterate over
func ( ii * intReverseIterator ) HasNext ( ) bool {
return ii . pos >= 0
}
func ( ii * intReverseIterator ) init ( ) {
if ii . pos >= 0 {
ii . iter = ii . highlowcontainer . getContainerAtIndex ( ii . pos ) . getReverseIterator ( )
ii . hs = uint32 ( ii . highlowcontainer . getKeyAtIndex ( ii . pos ) ) << 16
} else {
ii . iter = nil
}
}
// Next returns the next integer
func ( ii * intReverseIterator ) Next ( ) uint32 {
x := uint32 ( ii . iter . next ( ) ) | ii . hs
if ! ii . iter . hasNext ( ) {
ii . pos = ii . pos - 1
ii . init ( )
}
return x
}
func newIntReverseIterator ( a * Bitmap ) * intReverseIterator {
p := new ( intReverseIterator )
p . highlowcontainer = & a . highlowcontainer
p . pos = a . highlowcontainer . size ( ) - 1
p . init ( )
return p
}
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// ManyIntIterable allows you to iterate over the values in a Bitmap
type ManyIntIterable interface {
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// NextMany fills buf up with values, returns how many values were returned
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NextMany ( buf [ ] uint32 ) int
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// NextMany64 fills up buf with 64 bit values, uses hs as a mask (OR), returns how many values were returned
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NextMany64 ( hs uint64 , buf [ ] uint64 ) int
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}
type manyIntIterator struct {
pos int
hs uint32
iter manyIterable
highlowcontainer * roaringArray
}
func ( ii * manyIntIterator ) init ( ) {
if ii . highlowcontainer . size ( ) > ii . pos {
ii . iter = ii . highlowcontainer . getContainerAtIndex ( ii . pos ) . getManyIterator ( )
ii . hs = uint32 ( ii . highlowcontainer . getKeyAtIndex ( ii . pos ) ) << 16
} else {
ii . iter = nil
}
}
func ( ii * manyIntIterator ) NextMany ( buf [ ] uint32 ) int {
n := 0
for n < len ( buf ) {
if ii . iter == nil {
break
}
moreN := ii . iter . nextMany ( ii . hs , buf [ n : ] )
n += moreN
if moreN == 0 {
ii . pos = ii . pos + 1
ii . init ( )
}
}
return n
}
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func ( ii * manyIntIterator ) NextMany64 ( hs64 uint64 , buf [ ] uint64 ) int {
n := 0
for n < len ( buf ) {
if ii . iter == nil {
break
}
hs := uint64 ( ii . hs ) | hs64
moreN := ii . iter . nextMany64 ( hs , buf [ n : ] )
n += moreN
if moreN == 0 {
ii . pos = ii . pos + 1
ii . init ( )
}
}
return n
}
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func newManyIntIterator ( a * Bitmap ) * manyIntIterator {
p := new ( manyIntIterator )
p . pos = 0
p . highlowcontainer = & a . highlowcontainer
p . init ( )
return p
}
// String creates a string representation of the Bitmap
func ( rb * Bitmap ) String ( ) string {
// inspired by https://github.com/fzandona/goroar/
var buffer bytes . Buffer
start := [ ] byte ( "{" )
buffer . Write ( start )
i := rb . Iterator ( )
counter := 0
if i . HasNext ( ) {
counter = counter + 1
buffer . WriteString ( strconv . FormatInt ( int64 ( i . Next ( ) ) , 10 ) )
}
for i . HasNext ( ) {
buffer . WriteString ( "," )
counter = counter + 1
// to avoid exhausting the memory
if counter > 0x40000 {
buffer . WriteString ( "..." )
break
}
buffer . WriteString ( strconv . FormatInt ( int64 ( i . Next ( ) ) , 10 ) )
}
buffer . WriteString ( "}" )
return buffer . String ( )
}
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// Iterate iterates over the bitmap, calling the given callback with each value in the bitmap. If the callback returns
// false, the iteration is halted.
// The iteration results are undefined if the bitmap is modified (e.g., with Add or Remove).
// There is no guarantee as to what order the values will be iterated
func ( rb * Bitmap ) Iterate ( cb func ( x uint32 ) bool ) {
for i := 0 ; i < rb . highlowcontainer . size ( ) ; i ++ {
hs := uint32 ( rb . highlowcontainer . getKeyAtIndex ( i ) ) << 16
c := rb . highlowcontainer . getContainerAtIndex ( i )
var shouldContinue bool
// This is hacky but it avoids allocations from invoking an interface method with a closure
switch t := c . ( type ) {
case * arrayContainer :
shouldContinue = t . iterate ( func ( x uint16 ) bool {
return cb ( uint32 ( x ) | hs )
} )
case * runContainer16 :
shouldContinue = t . iterate ( func ( x uint16 ) bool {
return cb ( uint32 ( x ) | hs )
} )
case * bitmapContainer :
shouldContinue = t . iterate ( func ( x uint16 ) bool {
return cb ( uint32 ( x ) | hs )
} )
}
if ! shouldContinue {
break
}
}
}
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// Iterator creates a new IntPeekable to iterate over the integers contained in the bitmap, in sorted order;
// the iterator becomes invalid if the bitmap is modified (e.g., with Add or Remove).
func ( rb * Bitmap ) Iterator ( ) IntPeekable {
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return newIntIterator ( rb )
}
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// ReverseIterator creates a new IntIterable to iterate over the integers contained in the bitmap, in sorted order;
// the iterator becomes invalid if the bitmap is modified (e.g., with Add or Remove).
func ( rb * Bitmap ) ReverseIterator ( ) IntIterable {
return newIntReverseIterator ( rb )
}
// ManyIterator creates a new ManyIntIterable to iterate over the integers contained in the bitmap, in sorted order;
// the iterator becomes invalid if the bitmap is modified (e.g., with Add or Remove).
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func ( rb * Bitmap ) ManyIterator ( ) ManyIntIterable {
return newManyIntIterator ( rb )
}
// Clone creates a copy of the Bitmap
func ( rb * Bitmap ) Clone ( ) * Bitmap {
ptr := new ( Bitmap )
ptr . highlowcontainer = * rb . highlowcontainer . clone ( )
return ptr
}
// Minimum get the smallest value stored in this roaring bitmap, assumes that it is not empty
func ( rb * Bitmap ) Minimum ( ) uint32 {
return uint32 ( rb . highlowcontainer . containers [ 0 ] . minimum ( ) ) | ( uint32 ( rb . highlowcontainer . keys [ 0 ] ) << 16 )
}
// Maximum get the largest value stored in this roaring bitmap, assumes that it is not empty
func ( rb * Bitmap ) Maximum ( ) uint32 {
lastindex := len ( rb . highlowcontainer . containers ) - 1
return uint32 ( rb . highlowcontainer . containers [ lastindex ] . maximum ( ) ) | ( uint32 ( rb . highlowcontainer . keys [ lastindex ] ) << 16 )
}
// Contains returns true if the integer is contained in the bitmap
func ( rb * Bitmap ) Contains ( x uint32 ) bool {
hb := highbits ( x )
c := rb . highlowcontainer . getContainer ( hb )
return c != nil && c . contains ( lowbits ( x ) )
}
// ContainsInt returns true if the integer is contained in the bitmap (this is a convenience method, the parameter is casted to uint32 and Contains is called)
func ( rb * Bitmap ) ContainsInt ( x int ) bool {
return rb . Contains ( uint32 ( x ) )
}
// Equals returns true if the two bitmaps contain the same integers
func ( rb * Bitmap ) Equals ( o interface { } ) bool {
srb , ok := o . ( * Bitmap )
if ok {
return srb . highlowcontainer . equals ( rb . highlowcontainer )
}
return false
}
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// AddOffset adds the value 'offset' to each and every value in a bitmap, generating a new bitmap in the process
func AddOffset ( x * Bitmap , offset uint32 ) ( answer * Bitmap ) {
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return AddOffset64 ( x , int64 ( offset ) )
}
// AddOffset64 adds the value 'offset' to each and every value in a bitmap, generating a new bitmap in the process
// If offset + element is outside of the range [0,2^32), that the element will be dropped
func AddOffset64 ( x * Bitmap , offset int64 ) ( answer * Bitmap ) {
// we need "offset" to be a long because we want to support values
// between -0xFFFFFFFF up to +-0xFFFFFFFF
var containerOffset64 int64
if offset < 0 {
containerOffset64 = ( offset - ( 1 << 16 ) + 1 ) / ( 1 << 16 )
} else {
containerOffset64 = offset >> 16
}
if containerOffset64 >= ( 1 << 16 ) || containerOffset64 <= - ( 1 << 16 ) {
return New ( )
}
containerOffset := int32 ( containerOffset64 )
inOffset := ( uint16 ) ( offset - containerOffset64 * ( 1 << 16 ) )
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if inOffset == 0 {
answer = x . Clone ( )
for pos := 0 ; pos < answer . highlowcontainer . size ( ) ; pos ++ {
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key := int32 ( answer . highlowcontainer . getKeyAtIndex ( pos ) )
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key += containerOffset
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if key >= 0 && key <= MaxUint16 {
answer . highlowcontainer . keys [ pos ] = uint16 ( key )
}
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}
} else {
answer = New ( )
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for pos := 0 ; pos < x . highlowcontainer . size ( ) ; pos ++ {
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key := int32 ( x . highlowcontainer . getKeyAtIndex ( pos ) )
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key += containerOffset
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c := x . highlowcontainer . getContainerAtIndex ( pos )
offsetted := c . addOffset ( inOffset )
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if ! offsetted [ 0 ] . isEmpty ( ) && ( key >= 0 && key <= MaxUint16 ) {
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curSize := answer . highlowcontainer . size ( )
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lastkey := int32 ( 0 )
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if curSize > 0 {
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lastkey = int32 ( answer . highlowcontainer . getKeyAtIndex ( curSize - 1 ) )
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}
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if curSize > 0 && lastkey == key {
prev := answer . highlowcontainer . getContainerAtIndex ( curSize - 1 )
orrseult := prev . ior ( offsetted [ 0 ] )
answer . highlowcontainer . setContainerAtIndex ( curSize - 1 , orrseult )
} else {
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answer . highlowcontainer . appendContainer ( uint16 ( key ) , offsetted [ 0 ] , false )
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}
}
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if ! offsetted [ 1 ] . isEmpty ( ) && ( ( key + 1 ) >= 0 && ( key + 1 ) <= MaxUint16 ) {
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answer . highlowcontainer . appendContainer ( uint16 ( key + 1 ) , offsetted [ 1 ] , false )
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}
}
}
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return answer
}
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// Add the integer x to the bitmap
func ( rb * Bitmap ) Add ( x uint32 ) {
hb := highbits ( x )
ra := & rb . highlowcontainer
i := ra . getIndex ( hb )
if i >= 0 {
var c container
c = ra . getWritableContainerAtIndex ( i ) . iaddReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . setContainerAtIndex ( i , c )
} else {
newac := newArrayContainer ( )
rb . highlowcontainer . insertNewKeyValueAt ( - i - 1 , hb , newac . iaddReturnMinimized ( lowbits ( x ) ) )
}
}
// add the integer x to the bitmap, return the container and its index
func ( rb * Bitmap ) addwithptr ( x uint32 ) ( int , container ) {
hb := highbits ( x )
ra := & rb . highlowcontainer
i := ra . getIndex ( hb )
var c container
if i >= 0 {
c = ra . getWritableContainerAtIndex ( i ) . iaddReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . setContainerAtIndex ( i , c )
return i , c
}
newac := newArrayContainer ( )
c = newac . iaddReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . insertNewKeyValueAt ( - i - 1 , hb , c )
return - i - 1 , c
}
// CheckedAdd adds the integer x to the bitmap and return true if it was added (false if the integer was already present)
func ( rb * Bitmap ) CheckedAdd ( x uint32 ) bool {
// TODO: add unit tests for this method
hb := highbits ( x )
i := rb . highlowcontainer . getIndex ( hb )
if i >= 0 {
C := rb . highlowcontainer . getWritableContainerAtIndex ( i )
oldcard := C . getCardinality ( )
C = C . iaddReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . setContainerAtIndex ( i , C )
return C . getCardinality ( ) > oldcard
}
newac := newArrayContainer ( )
rb . highlowcontainer . insertNewKeyValueAt ( - i - 1 , hb , newac . iaddReturnMinimized ( lowbits ( x ) ) )
return true
}
// AddInt adds the integer x to the bitmap (convenience method: the parameter is casted to uint32 and we call Add)
func ( rb * Bitmap ) AddInt ( x int ) {
rb . Add ( uint32 ( x ) )
}
// Remove the integer x from the bitmap
func ( rb * Bitmap ) Remove ( x uint32 ) {
hb := highbits ( x )
i := rb . highlowcontainer . getIndex ( hb )
if i >= 0 {
c := rb . highlowcontainer . getWritableContainerAtIndex ( i ) . iremoveReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . setContainerAtIndex ( i , c )
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if rb . highlowcontainer . getContainerAtIndex ( i ) . isEmpty ( ) {
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rb . highlowcontainer . removeAtIndex ( i )
}
}
}
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// CheckedRemove removes the integer x from the bitmap and return true if the integer was effectively removed (and false if the integer was not present)
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func ( rb * Bitmap ) CheckedRemove ( x uint32 ) bool {
// TODO: add unit tests for this method
hb := highbits ( x )
i := rb . highlowcontainer . getIndex ( hb )
if i >= 0 {
C := rb . highlowcontainer . getWritableContainerAtIndex ( i )
oldcard := C . getCardinality ( )
C = C . iremoveReturnMinimized ( lowbits ( x ) )
rb . highlowcontainer . setContainerAtIndex ( i , C )
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if rb . highlowcontainer . getContainerAtIndex ( i ) . isEmpty ( ) {
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rb . highlowcontainer . removeAtIndex ( i )
return true
}
return C . getCardinality ( ) < oldcard
}
return false
}
// IsEmpty returns true if the Bitmap is empty (it is faster than doing (GetCardinality() == 0))
func ( rb * Bitmap ) IsEmpty ( ) bool {
return rb . highlowcontainer . size ( ) == 0
}
// GetCardinality returns the number of integers contained in the bitmap
func ( rb * Bitmap ) GetCardinality ( ) uint64 {
size := uint64 ( 0 )
for _ , c := range rb . highlowcontainer . containers {
size += uint64 ( c . getCardinality ( ) )
}
return size
}
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// Rank returns the number of integers that are smaller or equal to x (Rank(infinity) would be GetCardinality()).
// If you pass the smallest value, you get the value 1. If you pass a value that is smaller than the smallest
// value, you get 0. Note that this function differs in convention from the Select function since it
// return 1 and not 0 on the smallest value.
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func ( rb * Bitmap ) Rank ( x uint32 ) uint64 {
size := uint64 ( 0 )
for i := 0 ; i < rb . highlowcontainer . size ( ) ; i ++ {
key := rb . highlowcontainer . getKeyAtIndex ( i )
if key > highbits ( x ) {
return size
}
if key < highbits ( x ) {
size += uint64 ( rb . highlowcontainer . getContainerAtIndex ( i ) . getCardinality ( ) )
} else {
return size + uint64 ( rb . highlowcontainer . getContainerAtIndex ( i ) . rank ( lowbits ( x ) ) )
}
}
return size
}
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// Select returns the xth integer in the bitmap. If you pass 0, you get
// the smallest element. Note that this function differs in convention from
// the Rank function which returns 1 on the smallest value.
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func ( rb * Bitmap ) Select ( x uint32 ) ( uint32 , error ) {
if rb . GetCardinality ( ) <= uint64 ( x ) {
return 0 , fmt . Errorf ( "can't find %dth integer in a bitmap with only %d items" , x , rb . GetCardinality ( ) )
}
remaining := x
for i := 0 ; i < rb . highlowcontainer . size ( ) ; i ++ {
c := rb . highlowcontainer . getContainerAtIndex ( i )
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card := uint32 ( c . getCardinality ( ) )
if remaining >= card {
remaining -= card
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} else {
key := rb . highlowcontainer . getKeyAtIndex ( i )
return uint32 ( key ) << 16 + uint32 ( c . selectInt ( uint16 ( remaining ) ) ) , nil
}
}
return 0 , fmt . Errorf ( "can't find %dth integer in a bitmap with only %d items" , x , rb . GetCardinality ( ) )
}
// And computes the intersection between two bitmaps and stores the result in the current bitmap
func ( rb * Bitmap ) And ( x2 * Bitmap ) {
pos1 := 0
pos2 := 0
intersectionsize := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for {
if pos1 < length1 && pos2 < length2 {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 == s2 {
c1 := rb . highlowcontainer . getWritableContainerAtIndex ( pos1 )
c2 := x2 . highlowcontainer . getContainerAtIndex ( pos2 )
diff := c1 . iand ( c2 )
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if ! diff . isEmpty ( ) {
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rb . highlowcontainer . replaceKeyAndContainerAtIndex ( intersectionsize , s1 , diff , false )
intersectionsize ++
}
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else if s1 < s2 {
pos1 = rb . highlowcontainer . advanceUntil ( s2 , pos1 )
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else { //s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
rb . highlowcontainer . resize ( intersectionsize )
}
// OrCardinality returns the cardinality of the union between two bitmaps, bitmaps are not modified
func ( rb * Bitmap ) OrCardinality ( x2 * Bitmap ) uint64 {
pos1 := 0
pos2 := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
answer := uint64 ( 0 )
main :
for {
if ( pos1 < length1 ) && ( pos2 < length2 ) {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 < s2 {
answer += uint64 ( rb . highlowcontainer . getContainerAtIndex ( pos1 ) . getCardinality ( ) )
pos1 ++
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else if s1 > s2 {
answer += uint64 ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) . getCardinality ( ) )
pos2 ++
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else {
// TODO: could be faster if we did not have to materialize the container
answer += uint64 ( rb . highlowcontainer . getContainerAtIndex ( pos1 ) . or ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) ) . getCardinality ( ) )
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
for ; pos1 < length1 ; pos1 ++ {
answer += uint64 ( rb . highlowcontainer . getContainerAtIndex ( pos1 ) . getCardinality ( ) )
}
for ; pos2 < length2 ; pos2 ++ {
answer += uint64 ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) . getCardinality ( ) )
}
return answer
}
// AndCardinality returns the cardinality of the intersection between two bitmaps, bitmaps are not modified
func ( rb * Bitmap ) AndCardinality ( x2 * Bitmap ) uint64 {
pos1 := 0
pos2 := 0
answer := uint64 ( 0 )
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for {
if pos1 < length1 && pos2 < length2 {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 == s2 {
c1 := rb . highlowcontainer . getContainerAtIndex ( pos1 )
c2 := x2 . highlowcontainer . getContainerAtIndex ( pos2 )
answer += uint64 ( c1 . andCardinality ( c2 ) )
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else if s1 < s2 {
pos1 = rb . highlowcontainer . advanceUntil ( s2 , pos1 )
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else { //s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
return answer
}
// Intersects checks whether two bitmap intersects, bitmaps are not modified
func ( rb * Bitmap ) Intersects ( x2 * Bitmap ) bool {
pos1 := 0
pos2 := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for {
if pos1 < length1 && pos2 < length2 {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 == s2 {
c1 := rb . highlowcontainer . getContainerAtIndex ( pos1 )
c2 := x2 . highlowcontainer . getContainerAtIndex ( pos2 )
if c1 . intersects ( c2 ) {
return true
}
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else if s1 < s2 {
pos1 = rb . highlowcontainer . advanceUntil ( s2 , pos1 )
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else { //s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
return false
}
// Xor computes the symmetric difference between two bitmaps and stores the result in the current bitmap
func ( rb * Bitmap ) Xor ( x2 * Bitmap ) {
pos1 := 0
pos2 := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
for {
if ( pos1 < length1 ) && ( pos2 < length2 ) {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
if s1 < s2 {
pos1 = rb . highlowcontainer . advanceUntil ( s2 , pos1 )
if pos1 == length1 {
break
}
} else if s1 > s2 {
c := x2 . highlowcontainer . getWritableContainerAtIndex ( pos2 )
rb . highlowcontainer . insertNewKeyValueAt ( pos1 , x2 . highlowcontainer . getKeyAtIndex ( pos2 ) , c )
length1 ++
pos1 ++
pos2 ++
} else {
// TODO: couple be computed in-place for reduced memory usage
c := rb . highlowcontainer . getContainerAtIndex ( pos1 ) . xor ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) )
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if ! c . isEmpty ( ) {
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rb . highlowcontainer . setContainerAtIndex ( pos1 , c )
pos1 ++
} else {
rb . highlowcontainer . removeAtIndex ( pos1 )
length1 --
}
pos2 ++
}
} else {
break
}
}
if pos1 == length1 {
rb . highlowcontainer . appendCopyMany ( x2 . highlowcontainer , pos2 , length2 )
}
}
// Or computes the union between two bitmaps and stores the result in the current bitmap
func ( rb * Bitmap ) Or ( x2 * Bitmap ) {
pos1 := 0
pos2 := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for ( pos1 < length1 ) && ( pos2 < length2 ) {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 < s2 {
pos1 ++
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else if s1 > s2 {
rb . highlowcontainer . insertNewKeyValueAt ( pos1 , s2 , x2 . highlowcontainer . getContainerAtIndex ( pos2 ) . clone ( ) )
pos1 ++
length1 ++
pos2 ++
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else {
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rb . highlowcontainer . replaceKeyAndContainerAtIndex ( pos1 , s1 , rb . highlowcontainer . getUnionedWritableContainer ( pos1 , x2 . highlowcontainer . getContainerAtIndex ( pos2 ) ) , false )
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pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
}
if pos1 == length1 {
rb . highlowcontainer . appendCopyMany ( x2 . highlowcontainer , pos2 , length2 )
}
}
// AndNot computes the difference between two bitmaps and stores the result in the current bitmap
func ( rb * Bitmap ) AndNot ( x2 * Bitmap ) {
pos1 := 0
pos2 := 0
intersectionsize := 0
length1 := rb . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for {
if pos1 < length1 && pos2 < length2 {
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 == s2 {
c1 := rb . highlowcontainer . getWritableContainerAtIndex ( pos1 )
c2 := x2 . highlowcontainer . getContainerAtIndex ( pos2 )
diff := c1 . iandNot ( c2 )
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if ! diff . isEmpty ( ) {
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rb . highlowcontainer . replaceKeyAndContainerAtIndex ( intersectionsize , s1 , diff , false )
intersectionsize ++
}
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else if s1 < s2 {
c1 := rb . highlowcontainer . getContainerAtIndex ( pos1 )
mustCopyOnWrite := rb . highlowcontainer . needsCopyOnWrite ( pos1 )
rb . highlowcontainer . replaceKeyAndContainerAtIndex ( intersectionsize , s1 , c1 , mustCopyOnWrite )
intersectionsize ++
pos1 ++
if pos1 == length1 {
break main
}
s1 = rb . highlowcontainer . getKeyAtIndex ( pos1 )
} else { //s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
// TODO:implement as a copy
for pos1 < length1 {
c1 := rb . highlowcontainer . getContainerAtIndex ( pos1 )
s1 := rb . highlowcontainer . getKeyAtIndex ( pos1 )
mustCopyOnWrite := rb . highlowcontainer . needsCopyOnWrite ( pos1 )
rb . highlowcontainer . replaceKeyAndContainerAtIndex ( intersectionsize , s1 , c1 , mustCopyOnWrite )
intersectionsize ++
pos1 ++
}
rb . highlowcontainer . resize ( intersectionsize )
}
// Or computes the union between two bitmaps and returns the result
func Or ( x1 , x2 * Bitmap ) * Bitmap {
answer := NewBitmap ( )
pos1 := 0
pos2 := 0
length1 := x1 . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for ( pos1 < length1 ) && ( pos2 < length2 ) {
s1 := x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 < s2 {
answer . highlowcontainer . appendCopy ( x1 . highlowcontainer , pos1 )
pos1 ++
if pos1 == length1 {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
} else if s1 > s2 {
answer . highlowcontainer . appendCopy ( x2 . highlowcontainer , pos2 )
pos2 ++
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else {
answer . highlowcontainer . appendContainer ( s1 , x1 . highlowcontainer . getContainerAtIndex ( pos1 ) . or ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) ) , false )
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
}
if pos1 == length1 {
answer . highlowcontainer . appendCopyMany ( x2 . highlowcontainer , pos2 , length2 )
} else if pos2 == length2 {
answer . highlowcontainer . appendCopyMany ( x1 . highlowcontainer , pos1 , length1 )
}
return answer
}
// And computes the intersection between two bitmaps and returns the result
func And ( x1 , x2 * Bitmap ) * Bitmap {
answer := NewBitmap ( )
pos1 := 0
pos2 := 0
length1 := x1 . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for pos1 < length1 && pos2 < length2 {
s1 := x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 == s2 {
C := x1 . highlowcontainer . getContainerAtIndex ( pos1 )
C = C . and ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) )
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if ! C . isEmpty ( ) {
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answer . highlowcontainer . appendContainer ( s1 , C , false )
}
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else if s1 < s2 {
pos1 = x1 . highlowcontainer . advanceUntil ( s2 , pos1 )
if pos1 == length1 {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
} else { // s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
}
return answer
}
// Xor computes the symmetric difference between two bitmaps and returns the result
func Xor ( x1 , x2 * Bitmap ) * Bitmap {
answer := NewBitmap ( )
pos1 := 0
pos2 := 0
length1 := x1 . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
for {
if ( pos1 < length1 ) && ( pos2 < length2 ) {
s1 := x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
if s1 < s2 {
answer . highlowcontainer . appendCopy ( x1 . highlowcontainer , pos1 )
pos1 ++
} else if s1 > s2 {
answer . highlowcontainer . appendCopy ( x2 . highlowcontainer , pos2 )
pos2 ++
} else {
c := x1 . highlowcontainer . getContainerAtIndex ( pos1 ) . xor ( x2 . highlowcontainer . getContainerAtIndex ( pos2 ) )
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if ! c . isEmpty ( ) {
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answer . highlowcontainer . appendContainer ( s1 , c , false )
}
pos1 ++
pos2 ++
}
} else {
break
}
}
if pos1 == length1 {
answer . highlowcontainer . appendCopyMany ( x2 . highlowcontainer , pos2 , length2 )
} else if pos2 == length2 {
answer . highlowcontainer . appendCopyMany ( x1 . highlowcontainer , pos1 , length1 )
}
return answer
}
// AndNot computes the difference between two bitmaps and returns the result
func AndNot ( x1 , x2 * Bitmap ) * Bitmap {
answer := NewBitmap ( )
pos1 := 0
pos2 := 0
length1 := x1 . highlowcontainer . size ( )
length2 := x2 . highlowcontainer . size ( )
main :
for {
if pos1 < length1 && pos2 < length2 {
s1 := x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 := x2 . highlowcontainer . getKeyAtIndex ( pos2 )
for {
if s1 < s2 {
answer . highlowcontainer . appendCopy ( x1 . highlowcontainer , pos1 )
pos1 ++
if pos1 == length1 {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
} else if s1 == s2 {
c1 := x1 . highlowcontainer . getContainerAtIndex ( pos1 )
c2 := x2 . highlowcontainer . getContainerAtIndex ( pos2 )
diff := c1 . andNot ( c2 )
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if ! diff . isEmpty ( ) {
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answer . highlowcontainer . appendContainer ( s1 , diff , false )
}
pos1 ++
pos2 ++
if ( pos1 == length1 ) || ( pos2 == length2 ) {
break main
}
s1 = x1 . highlowcontainer . getKeyAtIndex ( pos1 )
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
} else { //s1 > s2
pos2 = x2 . highlowcontainer . advanceUntil ( s1 , pos2 )
if pos2 == length2 {
break main
}
s2 = x2 . highlowcontainer . getKeyAtIndex ( pos2 )
}
}
} else {
break
}
}
if pos2 == length2 {
answer . highlowcontainer . appendCopyMany ( x1 . highlowcontainer , pos1 , length1 )
}
return answer
}
// AddMany add all of the values in dat
func ( rb * Bitmap ) AddMany ( dat [ ] uint32 ) {
if len ( dat ) == 0 {
return
}
prev := dat [ 0 ]
idx , c := rb . addwithptr ( prev )
for _ , i := range dat [ 1 : ] {
if highbits ( prev ) == highbits ( i ) {
c = c . iaddReturnMinimized ( lowbits ( i ) )
rb . highlowcontainer . setContainerAtIndex ( idx , c )
} else {
idx , c = rb . addwithptr ( i )
}
prev = i
}
}
// BitmapOf generates a new bitmap filled with the specified integers
func BitmapOf ( dat ... uint32 ) * Bitmap {
ans := NewBitmap ( )
ans . AddMany ( dat )
return ans
}
// Flip negates the bits in the given range (i.e., [rangeStart,rangeEnd)), any integer present in this range and in the bitmap is removed,
// and any integer present in the range and not in the bitmap is added.
// The function uses 64-bit parameters even though a Bitmap stores 32-bit values because it is allowed and meaningful to use [0,uint64(0x100000000)) as a range
// while uint64(0x100000000) cannot be represented as a 32-bit value.
func ( rb * Bitmap ) Flip ( rangeStart , rangeEnd uint64 ) {
if rangeEnd > MaxUint32 + 1 {
panic ( "rangeEnd > MaxUint32+1" )
}
if rangeStart > MaxUint32 + 1 {
panic ( "rangeStart > MaxUint32+1" )
}
if rangeStart >= rangeEnd {
return
}
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hbStart := uint32 ( highbits ( uint32 ( rangeStart ) ) )
lbStart := uint32 ( lowbits ( uint32 ( rangeStart ) ) )
hbLast := uint32 ( highbits ( uint32 ( rangeEnd - 1 ) ) )
lbLast := uint32 ( lowbits ( uint32 ( rangeEnd - 1 ) ) )
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var max uint32 = maxLowBit
for hb := hbStart ; hb <= hbLast ; hb ++ {
var containerStart uint32
if hb == hbStart {
containerStart = uint32 ( lbStart )
}
containerLast := max
if hb == hbLast {
containerLast = uint32 ( lbLast )
}
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i := rb . highlowcontainer . getIndex ( uint16 ( hb ) )
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if i >= 0 {
c := rb . highlowcontainer . getWritableContainerAtIndex ( i ) . inot ( int ( containerStart ) , int ( containerLast ) + 1 )
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if ! c . isEmpty ( ) {
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rb . highlowcontainer . setContainerAtIndex ( i , c )
} else {
rb . highlowcontainer . removeAtIndex ( i )
}
} else { // *think* the range of ones must never be
// empty.
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rb . highlowcontainer . insertNewKeyValueAt ( - i - 1 , uint16 ( hb ) , rangeOfOnes ( int ( containerStart ) , int ( containerLast ) ) )
2018-05-19 12:49:46 +00:00
}
}
}
// FlipInt calls Flip after casting the parameters (convenience method)
func ( rb * Bitmap ) FlipInt ( rangeStart , rangeEnd int ) {
rb . Flip ( uint64 ( rangeStart ) , uint64 ( rangeEnd ) )
}
// AddRange adds the integers in [rangeStart, rangeEnd) to the bitmap.
// The function uses 64-bit parameters even though a Bitmap stores 32-bit values because it is allowed and meaningful to use [0,uint64(0x100000000)) as a range
// while uint64(0x100000000) cannot be represented as a 32-bit value.
func ( rb * Bitmap ) AddRange ( rangeStart , rangeEnd uint64 ) {
if rangeStart >= rangeEnd {
return
}
if rangeEnd - 1 > MaxUint32 {
panic ( "rangeEnd-1 > MaxUint32" )
}
hbStart := uint32 ( highbits ( uint32 ( rangeStart ) ) )
lbStart := uint32 ( lowbits ( uint32 ( rangeStart ) ) )
hbLast := uint32 ( highbits ( uint32 ( rangeEnd - 1 ) ) )
lbLast := uint32 ( lowbits ( uint32 ( rangeEnd - 1 ) ) )
var max uint32 = maxLowBit
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for hb := hbStart ; hb <= hbLast ; hb ++ {
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containerStart := uint32 ( 0 )
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if hb == hbStart {
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containerStart = lbStart
}
containerLast := max
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if hb == hbLast {
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containerLast = lbLast
}
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i := rb . highlowcontainer . getIndex ( uint16 ( hb ) )
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if i >= 0 {
c := rb . highlowcontainer . getWritableContainerAtIndex ( i ) . iaddRange ( int ( containerStart ) , int ( containerLast ) + 1 )
rb . highlowcontainer . setContainerAtIndex ( i , c )
} else { // *think* the range of ones must never be
// empty.
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rb . highlowcontainer . insertNewKeyValueAt ( - i - 1 , uint16 ( hb ) , rangeOfOnes ( int ( containerStart ) , int ( containerLast ) ) )
2018-05-19 12:49:46 +00:00
}
}
}
// RemoveRange removes the integers in [rangeStart, rangeEnd) from the bitmap.
// The function uses 64-bit parameters even though a Bitmap stores 32-bit values because it is allowed and meaningful to use [0,uint64(0x100000000)) as a range
// while uint64(0x100000000) cannot be represented as a 32-bit value.
func ( rb * Bitmap ) RemoveRange ( rangeStart , rangeEnd uint64 ) {
if rangeStart >= rangeEnd {
return
}
if rangeEnd - 1 > MaxUint32 {
// logically, we should assume that the user wants to
// remove all values from rangeStart to infinity
// see https://github.com/RoaringBitmap/roaring/issues/141
rangeEnd = uint64 ( 0x100000000 )
}
hbStart := uint32 ( highbits ( uint32 ( rangeStart ) ) )
lbStart := uint32 ( lowbits ( uint32 ( rangeStart ) ) )
hbLast := uint32 ( highbits ( uint32 ( rangeEnd - 1 ) ) )
lbLast := uint32 ( lowbits ( uint32 ( rangeEnd - 1 ) ) )
var max uint32 = maxLowBit
if hbStart == hbLast {
i := rb . highlowcontainer . getIndex ( uint16 ( hbStart ) )
if i < 0 {
return
}
c := rb . highlowcontainer . getWritableContainerAtIndex ( i ) . iremoveRange ( int ( lbStart ) , int ( lbLast + 1 ) )
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if ! c . isEmpty ( ) {
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rb . highlowcontainer . setContainerAtIndex ( i , c )
} else {
rb . highlowcontainer . removeAtIndex ( i )
}
return
}
ifirst := rb . highlowcontainer . getIndex ( uint16 ( hbStart ) )
ilast := rb . highlowcontainer . getIndex ( uint16 ( hbLast ) )
if ifirst >= 0 {
if lbStart != 0 {
c := rb . highlowcontainer . getWritableContainerAtIndex ( ifirst ) . iremoveRange ( int ( lbStart ) , int ( max + 1 ) )
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if ! c . isEmpty ( ) {
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rb . highlowcontainer . setContainerAtIndex ( ifirst , c )
ifirst ++
}
}
} else {
ifirst = - ifirst - 1
}
if ilast >= 0 {
if lbLast != max {
c := rb . highlowcontainer . getWritableContainerAtIndex ( ilast ) . iremoveRange ( int ( 0 ) , int ( lbLast + 1 ) )
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if ! c . isEmpty ( ) {
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rb . highlowcontainer . setContainerAtIndex ( ilast , c )
} else {
ilast ++
}
} else {
ilast ++
}
} else {
ilast = - ilast - 1
}
rb . highlowcontainer . removeIndexRange ( ifirst , ilast )
}
// Flip negates the bits in the given range (i.e., [rangeStart,rangeEnd)), any integer present in this range and in the bitmap is removed,
// and any integer present in the range and not in the bitmap is added, a new bitmap is returned leaving
// the current bitmap unchanged.
// The function uses 64-bit parameters even though a Bitmap stores 32-bit values because it is allowed and meaningful to use [0,uint64(0x100000000)) as a range
// while uint64(0x100000000) cannot be represented as a 32-bit value.
func Flip ( bm * Bitmap , rangeStart , rangeEnd uint64 ) * Bitmap {
if rangeStart >= rangeEnd {
return bm . Clone ( )
}
if rangeStart > MaxUint32 {
panic ( "rangeStart > MaxUint32" )
}
if rangeEnd - 1 > MaxUint32 {
panic ( "rangeEnd-1 > MaxUint32" )
}
answer := NewBitmap ( )
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hbStart := uint32 ( highbits ( uint32 ( rangeStart ) ) )
lbStart := uint32 ( lowbits ( uint32 ( rangeStart ) ) )
hbLast := uint32 ( highbits ( uint32 ( rangeEnd - 1 ) ) )
lbLast := uint32 ( lowbits ( uint32 ( rangeEnd - 1 ) ) )
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// copy the containers before the active area
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answer . highlowcontainer . appendCopiesUntil ( bm . highlowcontainer , uint16 ( hbStart ) )
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var max uint32 = maxLowBit
for hb := hbStart ; hb <= hbLast ; hb ++ {
var containerStart uint32
if hb == hbStart {
containerStart = uint32 ( lbStart )
}
containerLast := max
if hb == hbLast {
containerLast = uint32 ( lbLast )
}
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i := bm . highlowcontainer . getIndex ( uint16 ( hb ) )
j := answer . highlowcontainer . getIndex ( uint16 ( hb ) )
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if i >= 0 {
c := bm . highlowcontainer . getContainerAtIndex ( i ) . not ( int ( containerStart ) , int ( containerLast ) + 1 )
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if ! c . isEmpty ( ) {
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answer . highlowcontainer . insertNewKeyValueAt ( - j - 1 , uint16 ( hb ) , c )
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}
} else { // *think* the range of ones must never be
// empty.
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answer . highlowcontainer . insertNewKeyValueAt ( - j - 1 , uint16 ( hb ) ,
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rangeOfOnes ( int ( containerStart ) , int ( containerLast ) ) )
}
}
// copy the containers after the active area.
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answer . highlowcontainer . appendCopiesAfter ( bm . highlowcontainer , uint16 ( hbLast ) )
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return answer
}
// SetCopyOnWrite sets this bitmap to use copy-on-write so that copies are fast and memory conscious
// if the parameter is true, otherwise we leave the default where hard copies are made
// (copy-on-write requires extra care in a threaded context).
// Calling SetCopyOnWrite(true) on a bitmap created with FromBuffer is unsafe.
func ( rb * Bitmap ) SetCopyOnWrite ( val bool ) {
rb . highlowcontainer . copyOnWrite = val
}
// GetCopyOnWrite gets this bitmap's copy-on-write property
func ( rb * Bitmap ) GetCopyOnWrite ( ) ( val bool ) {
return rb . highlowcontainer . copyOnWrite
}
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// CloneCopyOnWriteContainers clones all containers which have
// needCopyOnWrite set to true.
// This can be used to make sure it is safe to munmap a []byte
// that the roaring array may still have a reference to, after
// calling FromBuffer.
// More generally this function is useful if you call FromBuffer
// to construct a bitmap with a backing array buf
// and then later discard the buf array. Note that you should call
// CloneCopyOnWriteContainers on all bitmaps that were derived
// from the 'FromBuffer' bitmap since they map have dependencies
// on the buf array as well.
func ( rb * Bitmap ) CloneCopyOnWriteContainers ( ) {
rb . highlowcontainer . cloneCopyOnWriteContainers ( )
}
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// FlipInt calls Flip after casting the parameters (convenience method)
func FlipInt ( bm * Bitmap , rangeStart , rangeEnd int ) * Bitmap {
return Flip ( bm , uint64 ( rangeStart ) , uint64 ( rangeEnd ) )
}
// Statistics provides details on the container types in use.
type Statistics struct {
Cardinality uint64
Containers uint64
ArrayContainers uint64
ArrayContainerBytes uint64
ArrayContainerValues uint64
BitmapContainers uint64
BitmapContainerBytes uint64
BitmapContainerValues uint64
RunContainers uint64
RunContainerBytes uint64
RunContainerValues uint64
}
// Stats returns details on container type usage in a Statistics struct.
func ( rb * Bitmap ) Stats ( ) Statistics {
stats := Statistics { }
stats . Containers = uint64 ( len ( rb . highlowcontainer . containers ) )
for _ , c := range rb . highlowcontainer . containers {
stats . Cardinality += uint64 ( c . getCardinality ( ) )
switch c . ( type ) {
case * arrayContainer :
stats . ArrayContainers ++
stats . ArrayContainerBytes += uint64 ( c . getSizeInBytes ( ) )
stats . ArrayContainerValues += uint64 ( c . getCardinality ( ) )
case * bitmapContainer :
stats . BitmapContainers ++
stats . BitmapContainerBytes += uint64 ( c . getSizeInBytes ( ) )
stats . BitmapContainerValues += uint64 ( c . getCardinality ( ) )
case * runContainer16 :
stats . RunContainers ++
stats . RunContainerBytes += uint64 ( c . getSizeInBytes ( ) )
stats . RunContainerValues += uint64 ( c . getCardinality ( ) )
}
}
return stats
}
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func ( rb * Bitmap ) checkValidity ( ) bool {
for _ , c := range rb . highlowcontainer . containers {
switch c . ( type ) {
case * arrayContainer :
if c . getCardinality ( ) > arrayDefaultMaxSize {
fmt . Println ( "Array containers are limited to size " , arrayDefaultMaxSize )
return false
}
case * bitmapContainer :
if c . getCardinality ( ) <= arrayDefaultMaxSize {
fmt . Println ( "Bitmaps would be more concise as an array!" )
return false
}
case * runContainer16 :
if c . getSizeInBytes ( ) > minOfInt ( bitmapContainerSizeInBytes ( ) , arrayContainerSizeInBytes ( c . getCardinality ( ) ) ) {
fmt . Println ( "Inefficient run container!" )
return false
}
}
}
return true
}