262 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			262 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Go
		
	
	
	
| // Copyright 2019 The Gitea Authors. All rights reserved.
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| // Use of this source code is governed by a MIT-style
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| // license that can be found in the LICENSE file.
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| 
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| package queue
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| 
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| import (
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| 	"context"
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| 	"fmt"
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| 	"sync"
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| 	"sync/atomic"
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| 	"time"
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| 
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| 	"code.gitea.io/gitea/modules/log"
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| )
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| 
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| // PersistableChannelQueueType is the type for persistable queue
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| const PersistableChannelQueueType Type = "persistable-channel"
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| 
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| // PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue
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| type PersistableChannelQueueConfiguration struct {
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| 	Name         string
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| 	DataDir      string
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| 	BatchLength  int
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| 	QueueLength  int
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| 	Timeout      time.Duration
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| 	MaxAttempts  int
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| 	Workers      int
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| 	MaxWorkers   int
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| 	BlockTimeout time.Duration
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| 	BoostTimeout time.Duration
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| 	BoostWorkers int
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| }
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| 
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| // PersistableChannelQueue wraps a channel queue and level queue together
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| // The disk level queue will be used to store data at shutdown and terminate - and will be restored
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| // on start up.
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| type PersistableChannelQueue struct {
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| 	channelQueue *ChannelQueue
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| 	delayedStarter
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| 	lock   sync.Mutex
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| 	closed chan struct{}
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| }
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| 
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| // NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down
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| // This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
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| func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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| 	configInterface, err := toConfig(PersistableChannelQueueConfiguration{}, cfg)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	config := configInterface.(PersistableChannelQueueConfiguration)
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| 
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| 	channelQueue, err := NewChannelQueue(handle, ChannelQueueConfiguration{
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| 		WorkerPoolConfiguration: WorkerPoolConfiguration{
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| 			QueueLength:  config.QueueLength,
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| 			BatchLength:  config.BatchLength,
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| 			BlockTimeout: config.BlockTimeout,
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| 			BoostTimeout: config.BoostTimeout,
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| 			BoostWorkers: config.BoostWorkers,
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| 			MaxWorkers:   config.MaxWorkers,
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| 		},
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| 		Workers: config.Workers,
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| 		Name:    config.Name + "-channel",
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| 	}, exemplar)
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 
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| 	// the level backend only needs temporary workers to catch up with the previously dropped work
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| 	levelCfg := LevelQueueConfiguration{
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| 		ByteFIFOQueueConfiguration: ByteFIFOQueueConfiguration{
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| 			WorkerPoolConfiguration: WorkerPoolConfiguration{
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| 				QueueLength:  config.QueueLength,
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| 				BatchLength:  config.BatchLength,
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| 				BlockTimeout: 1 * time.Second,
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| 				BoostTimeout: 5 * time.Minute,
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| 				BoostWorkers: 5,
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| 				MaxWorkers:   6,
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| 			},
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| 			Workers: 1,
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| 			Name:    config.Name + "-level",
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| 		},
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| 		DataDir: config.DataDir,
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| 	}
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| 
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| 	levelQueue, err := NewLevelQueue(handle, levelCfg, exemplar)
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| 	if err == nil {
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| 		queue := &PersistableChannelQueue{
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| 			channelQueue: channelQueue.(*ChannelQueue),
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| 			delayedStarter: delayedStarter{
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| 				internal: levelQueue.(*LevelQueue),
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| 				name:     config.Name,
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| 			},
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| 			closed: make(chan struct{}),
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| 		}
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| 		_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar)
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| 		return queue, nil
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| 	}
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| 	if IsErrInvalidConfiguration(err) {
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| 		// Retrying ain't gonna make this any better...
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| 		return nil, ErrInvalidConfiguration{cfg: cfg}
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| 	}
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| 
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| 	queue := &PersistableChannelQueue{
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| 		channelQueue: channelQueue.(*ChannelQueue),
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| 		delayedStarter: delayedStarter{
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| 			cfg:         levelCfg,
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| 			underlying:  LevelQueueType,
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| 			timeout:     config.Timeout,
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| 			maxAttempts: config.MaxAttempts,
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| 			name:        config.Name,
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| 		},
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| 		closed: make(chan struct{}),
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| 	}
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| 	_ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar)
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| 	return queue, nil
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| }
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| 
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| // Name returns the name of this queue
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| func (q *PersistableChannelQueue) Name() string {
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| 	return q.delayedStarter.name
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| }
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| 
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| // Push will push the indexer data to queue
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| func (q *PersistableChannelQueue) Push(data Data) error {
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| 	select {
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| 	case <-q.closed:
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| 		return q.internal.Push(data)
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| 	default:
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| 		return q.channelQueue.Push(data)
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| 	}
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| }
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| 
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| // Run starts to run the queue
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| func (q *PersistableChannelQueue) Run(atShutdown, atTerminate func(context.Context, func())) {
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| 	log.Debug("PersistableChannelQueue: %s Starting", q.delayedStarter.name)
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| 
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| 	q.lock.Lock()
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| 	if q.internal == nil {
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| 		err := q.setInternal(atShutdown, q.channelQueue.handle, q.channelQueue.exemplar)
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| 		q.lock.Unlock()
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| 		if err != nil {
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| 			log.Fatal("Unable to create internal queue for %s Error: %v", q.Name(), err)
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| 			return
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| 		}
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| 	} else {
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| 		q.lock.Unlock()
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| 	}
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| 	atShutdown(context.Background(), q.Shutdown)
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| 	atTerminate(context.Background(), q.Terminate)
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| 
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| 	// Just run the level queue - we shut it down later
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| 	go q.internal.Run(func(_ context.Context, _ func()) {}, func(_ context.Context, _ func()) {})
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| 
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| 	go func() {
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| 		_ = q.channelQueue.AddWorkers(q.channelQueue.workers, 0)
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| 	}()
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| 
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| 	log.Trace("PersistableChannelQueue: %s Waiting til closed", q.delayedStarter.name)
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| 	<-q.closed
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| 	log.Trace("PersistableChannelQueue: %s Cancelling pools", q.delayedStarter.name)
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| 	q.channelQueue.cancel()
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| 	q.internal.(*LevelQueue).cancel()
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| 	log.Trace("PersistableChannelQueue: %s Waiting til done", q.delayedStarter.name)
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| 	q.channelQueue.Wait()
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| 	q.internal.(*LevelQueue).Wait()
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| 	// Redirect all remaining data in the chan to the internal channel
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| 	go func() {
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| 		log.Trace("PersistableChannelQueue: %s Redirecting remaining data", q.delayedStarter.name)
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| 		for data := range q.channelQueue.dataChan {
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| 			_ = q.internal.Push(data)
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| 			atomic.AddInt64(&q.channelQueue.numInQueue, -1)
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| 		}
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| 		log.Trace("PersistableChannelQueue: %s Done Redirecting remaining data", q.delayedStarter.name)
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| 	}()
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| 	log.Trace("PersistableChannelQueue: %s Done main loop", q.delayedStarter.name)
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| }
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| 
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| // Flush flushes the queue and blocks till the queue is empty
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| func (q *PersistableChannelQueue) Flush(timeout time.Duration) error {
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| 	var ctx context.Context
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| 	var cancel context.CancelFunc
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| 	if timeout > 0 {
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| 		ctx, cancel = context.WithTimeout(context.Background(), timeout)
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| 	} else {
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| 		ctx, cancel = context.WithCancel(context.Background())
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| 	}
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| 	defer cancel()
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| 	return q.FlushWithContext(ctx)
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| }
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| 
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| // FlushWithContext flushes the queue and blocks till the queue is empty
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| func (q *PersistableChannelQueue) FlushWithContext(ctx context.Context) error {
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| 	errChan := make(chan error, 1)
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| 	go func() {
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| 		errChan <- q.channelQueue.FlushWithContext(ctx)
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| 	}()
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| 	go func() {
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| 		q.lock.Lock()
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| 		if q.internal == nil {
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| 			q.lock.Unlock()
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| 			errChan <- fmt.Errorf("not ready to flush internal queue %s yet", q.Name())
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| 			return
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| 		}
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| 		q.lock.Unlock()
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| 		errChan <- q.internal.FlushWithContext(ctx)
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| 	}()
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| 	err1 := <-errChan
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| 	err2 := <-errChan
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| 
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| 	if err1 != nil {
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| 		return err1
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| 	}
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| 	return err2
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| }
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| 
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| // IsEmpty checks if a queue is empty
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| func (q *PersistableChannelQueue) IsEmpty() bool {
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| 	if !q.channelQueue.IsEmpty() {
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| 		return false
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| 	}
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| 	q.lock.Lock()
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| 	defer q.lock.Unlock()
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| 	if q.internal == nil {
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| 		return false
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| 	}
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| 	return q.internal.IsEmpty()
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| }
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| 
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| // Shutdown processing this queue
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| func (q *PersistableChannelQueue) Shutdown() {
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| 	log.Trace("PersistableChannelQueue: %s Shutting down", q.delayedStarter.name)
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| 	q.lock.Lock()
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| 	defer q.lock.Unlock()
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| 	select {
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| 	case <-q.closed:
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| 	default:
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| 		if q.internal != nil {
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| 			q.internal.(*LevelQueue).Shutdown()
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| 		}
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| 		close(q.closed)
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| 		log.Debug("PersistableChannelQueue: %s Shutdown", q.delayedStarter.name)
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| 	}
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| }
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| 
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| // Terminate this queue and close the queue
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| func (q *PersistableChannelQueue) Terminate() {
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| 	log.Trace("PersistableChannelQueue: %s Terminating", q.delayedStarter.name)
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| 	q.Shutdown()
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| 	q.lock.Lock()
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| 	defer q.lock.Unlock()
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| 	if q.internal != nil {
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| 		q.internal.(*LevelQueue).Terminate()
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| 	}
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| 	log.Debug("PersistableChannelQueue: %s Terminated", q.delayedStarter.name)
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| }
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| 
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| func init() {
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| 	queuesMap[PersistableChannelQueueType] = NewPersistableChannelQueue
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| }
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