Previously input such as "x > y" would result in the following token sequences:
T_IDENT, T_CHILD, T_IDENT
This commit changes this to the following:
T_IDENT, T_SPACE, T_CHILD, T_IDENT
This allows the parser to use T_SPACE as a terminal token, this in turn prevents
around 16 shift/reduce conflicts from arising.
This does mean that input such as " > y" or " x > y" is now invalid. This
however can be solved by simply _not_ adding leading/trailing whitespace to CSS
queries.
The new setup will not involve a separate transformation stage, instead the CSS
parser will directly emit an XPath AST. This reduces the overhead needed for
parsing/evaluating CSS selectors while also simplifying the code. The downside
is that I basically have to re-write 80% of the parser.
This uses stricter (and more correct) rules in both the lexer and the parser.
The resulting AST has also received a small rework to make it more compact and
less confusing.
This includes support for the crazy 2n+1 syntax you can use with selectors such
as :nth-child().
CSS selectors: doing what XPath already does using an even crazier syntax,
because screw you.
Haven't bumped into any problems just yet. However, in theory all sorts of evil
could happen here. Which is part of the problem of C: so much shit is undefined
behaviour that you can take a single step and fall in 15 holes at the same time.
In theory, because nobody bothered to actually specify it properly.
When lexing XML entities such as & and < these sequences are now
converted into their "actual" forms. In turn, Oga::XML::Text#to_xml ensures they
are encoded when the method is called.
Performance wise this puts some strain on the lexer, for every T_TEXT/T_STRING
node now potentially has to have its content modified. In the benchmark
xml/lexer/string_average_bench.rb the average processing time is now about the
same as before the improvements made in
8db77c0a09. I was hoping that the lexer would
still be a bit faster, but alas this is not the case. Doing this in native code
would be a nightmare as C doesn't have a proper string replacement function. I'm
not old/sadistic enough to write on myself just yet.
This fixes#49
This was a gimmick in the first place. It doesn't work well with IO instances
(= requires re-reading of the input), the code was too complex and it wasn't
that useful in the end. Lets just get rid of it.
This fixes#53.