new code logic for saving tree.. should work fine even if the node positions fail
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3db075b9d2
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@ -321,13 +321,16 @@ $(function() {
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disableNesting: 'no-nest',
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disableNesting: 'no-nest',
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update: function(event, ui) {
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update: function(event, ui) {
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var position = null;
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var position = null;
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// if($(ui.item).closest('ol').hasClass('item-groups')) {
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if($(ui.item).closest('ol').hasClass('item-groups')) {
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// position = $(ui.item).index() - 1;
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position = $(ui.item).index() - 1;
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// } else {
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} else {
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// position = $(ui.item).index();
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position = $(ui.item).index();
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// };
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};
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position = $(ui.item).index();
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var next_sibling = $(ui.item).next(),
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$.post("<%= Rails.application.routes.url_helpers.update_position_admin_items_path %>", { id: ui.item.attr('id'), parent_id: (ui.item.parent().closest('li').attr('id') || ui.item.parent().closest('ol').attr('id')), position: position } );
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next_sibling_id = null;
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if( next_sibling )
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next_sibling_id = next_sibling.attr("id");
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$.post("<%= Rails.application.routes.url_helpers.update_position_admin_items_path %>", { id: ui.item.attr('id'), parent_id: (ui.item.parent().closest('li').attr('id') || ui.item.parent().closest('ol').attr('id')), position: position, "next_sibling_id" : next_sibling_id } );
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}
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}
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});
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});
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$(".sortable").delegate(".brand, .delete", clickEvent, function(e){
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$(".sortable").delegate(".brand, .delete", clickEvent, function(e){
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@ -24,7 +24,7 @@ class Admin::ItemsController < OrbitBackendController
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def update_position
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def update_position
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item = Item.find(params[:id])
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item = Item.find(params[:id])
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item.shift_to(params[:parent_id], params[:position].to_i)
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item.shift_to(params[:parent_id], params[:position].to_i, params[:next_sibling_id])
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render :nothing => true, status: 200
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render :nothing => true, status: 200
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end
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end
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@ -44,17 +44,23 @@ class Item
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a
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a
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end
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end
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def shift_to(new_parent, position)
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def find_by_parent_and_position(parent, position)
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parent.children.detect{|child| child.position == position}
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end
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def shift_to(new_parent, position, next_sibling_id)
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position = position.to_i
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position = position.to_i
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new_parent = Item.find(new_parent)
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new_parent = Item.find(new_parent)
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current_position_sibling = find_by_parent_and_position(new_parent, position)
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if current_position_sibling
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if next_sibling_id
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if self.position > current_position_sibling.position
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next_sibling = Item.find(next_sibling_id)
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self.move_above(current_position_sibling)
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self.move_above(next_sibling)
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else
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else
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self.move_below(current_position_sibling)
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self.move_to_bottom
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end
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end
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elsif self.parent != new_parent
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if self.parent != new_parent
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self.parent = new_parent
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self.parent = new_parent
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save
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save
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end
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end
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@ -86,10 +92,6 @@ class Item
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end
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end
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end
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end
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def find_by_parent_and_position(parent, position)
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parent.children.detect{|child| child.position == position}
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end
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# Enable the validation for parent_id
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# Enable the validation for parent_id
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def validates_presence_of_parent_id?
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def validates_presence_of_parent_id?
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true
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true
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@ -1,6 +1,7 @@
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defaults: &defaults
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defaults: &defaults
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main_public_key: 'lib/main_public_key.pem'
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main_public_key: 'lib/main_public_key.pem'
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store_ip: 'redmine.rulingcom.com:3001'
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# store_ip: 'redmine.rulingcom.com:3001'
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store_ip: 'tp.rulingcom.com:33335'
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orbit: 'Orbit'
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orbit: 'Orbit'
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ruling_digital: 'RulingDigital'
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ruling_digital: 'RulingDigital'
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